° The minimum stats consider the character to be a 4★ unit, while maximum stats consider a 6★ unit. No Nether Enhancements or other kind of buffs are included.
Attributes[]
50%
25%
25%
25%
Resistances[]
75%
50%
25%
50%
Weapon Mastery[]
-
-
-
-
-
-
-
10
9
Commands[]
Evilities[]
Name
Description
Leader
Claim the Swamp Witch's Power!
All Allies: ATK/DEF+25%, HP+35%
N.E. +1
Ultimate Witch Technique
Self: At end of turn, if unit has 20+ SP, consume 20 SP and gain Action Guage+1000(Max: 2 times in a row)
N.E. +5
Witchcraft Boost
Self: When equipped with a Phys. Monster weapon, Damage dealt+90%
N.E. +7
Wicked Witch's Pawns
If there are 2 or more characters of potential type [pawn] in the party, your ATK, INT, DEF +70%, CRD, CRT +20%.
Skills[]
Lv
Name
Power
SP
Target
Att
Dep
1
Blazing Swamp
>
25 > 18
AoE / AoE
ATK
Create a scorching swamp of magma. DEF -20% (3T) & SPD -10% (3T) [all foes]
200
Colossal Meteor Home Run
>
40 > 31
AoE / Party
-
ATK
A direct crack to the skull with a point-blank meteor fly ball. SPD -20% (3T)[all enemies],ATK/CRD +35>45% (3T)[all allies],CRT +30>40% (3T) & SP +25[self] if strength is above 30% .
N. E. +3
Astral Knuckle Nova
>
65 > 53
Single / My Self
ATK
A supernova-sized blow using the power of another dimension. CRD +50% when using a technique & the more you use it, the more powerful it becomes (up to 3 times) & the 10% of INT is added to the damage calculation & ATK, CRD +60% (3T) & all damage dealt +15% (3T) is granted [self].
° Please refer to this page for a list of Special Skill Effects
Magic Spells[]
Mastery
Name
Power
SP
Target
Att
Dep
4
Fire
>
20 > 13
Single
INT
Use the power of Fire to deal damage (Tier 1) -
9
Braveheart
-
10 > 3
Ally
-
-
Increases ATK of the target (3 Turns) ATK+20>35%
15
Mega Fire
>
40 > 31
AoE
INT
Use the power of Fire to deal damage (Tier 2) -
22
Mega Braveheart
-
20 > 13
Ally
-
-
Greatly increases ATK of the target (3 Turns) ATK+40>55%